Category Archives: character
Okay, zombies are hot right now, and The Walking Dead, whether you’re talking the comics or the TV series, is really really hot. So you knew sooner it later there’d be a videogame. This one is probably not the first, but this demo for the PS3 is the first one I’ve had access to.
It starts with Episode One : A New Day. You play Lee, a limping survivor of the zombie apocalypse as you explore the new world left behind for The Walking Dead. As you move forward, you meet and save a little girl named Clementine. You move through the scenario, guided, if you wish, by hints on how to play the game. This was good for me, the controller handicapped non-gamer, and in this way, I was pretty good at this. See what just a little help and a nudge in the right direction can do?
Some research on the magical Internet shows your player character is actually Lee Everett, apparently a college professor and a, believe it or not, convicted murderer. His backstory unfolds through the course of the game. Lee comes home from work and finds his wife in bed with another man. Lee kills him, is tried for murder, and on his way to prison, an accident frees him in the midst of the zombie apocalypse happening around him.
Brought to life by voice actor David Fennoy, Lee Everett has been celebrated in the world of videogames as a very human character, both sympathetic in the game story and still reflective of the player’s actions and motivations. A unique character in the gaming arena. This was the first time I experienced gameplay like this in a game I could actually play, I was impressed.
Gameplay is set solidly in the Walking Dead universe, and continues that way episodically, literally. There are a total of five episodes and three characters from the comics/TV series appear. It’s what is known as a point and click game (see, I am learning something), but focuses more on character development than the usual puzzle solving tactics. The writer in me loves this aspect.
I really dig this game, both for its innovation and for its handholding instruction. Maybe if Sleeping Dogs or Saints Row were more new gamer friendly, I’d like them this much too.