Category Archives: graphics
Okay, so my buddy Ray, in order to indoctrinate me into the highly addictive world of the PS3, lent me a stack of games he thought I might be into. There were a lot of comic book based games in that stack as we are both comic book fanboys. Of course those are the games I gravitated toward first.
I had tried Marvel Super Hero Squad first as I liked the cartoon and Ray had told me it was ridiculously easy. It wasn’t. So I placed a call to my friend to ask how it worked, how I could get through a certain sequence and to bitch at him for saying it was so easy – especially since I couldn’t figure it out. Ray was out, and I gave up quickly on the game.
By the time Ray got a chance to call me back, I had ejected MSHS and put in Batman: Arkham Asylum. Compared to the previous game, B:AA is very realistic, and add to that, it’s also rather frightening. The graphics and the characters are pretty scary here, as an Arkham game probably should be. I should mention that some of the game is also in 3-D so I’m sure it’s even scarier that way. This certainly isn’t the Lego game. The intro is totally crazy town, but exactly what you would expect every time the Batman returns the Joker to Arkham. We get an inside look at something rarely seen in the comics, but we know happens on a fairly regular basis.
This game, should I ever get farther than the intro (which seems unlikely honestly, I’m not too good at this), should be a treat for me as a fan of “Batman: The Animated Series.” This game features one of the last times those voice actors have worked together. Not only does Kevin Conroy reprise Batman, Mark Hamill is the Joker, and Arleen Sorkin as Harley Quinn in a story written by Paul Dini. A treat indeed.
The phone rings, and it’s Ray. Okay, now this is important, picture this: I have put the controller down, I’m chatting with Ray on the phone, and the Batman menu is on and running. The image on the television is a shot of Batman, a close-up shot of Batman, from the neck down, the camera slowly panning up from his boots. As the camera slowly pans up, Batman is breathing heavily and flexing his muscles. No face, only the same visual cruise up his flexing sinewy body, with a bit too much lingering at the groin area. Yeah. Got it?
I look up and notice this. All I can think is “Oh my God, what the hell am I watching?” and then the real hammer hits me, “Oh my God, I’m watching Bat-pr0n!” At least there aren’t any Bat-nipples in this game… that I know of…