Category Archives: tutorial
So while waiting to see who has the best deal to buy Injustice (cuz $60 is just not cool), I happened to notice there was an iPhone app called Injustice Gods Among Us. I thought, could it be? It was. Much smaller, but at least it had more characters to use.
Now warning up front, my phone informed me right away that the fame was not built for iPhone and there might be some technical difficulties. That’s all right, a funky game I want to play is better than no game at all, right?
The graphics are pretty intense for the phone. I was very impressed. It’s not my Justice League, mind you, in this fancy-schmancy armor, as more than a few toy lines have ruined the JLA with extra armors, but these animatics looked very good.
The iPhone version had a swell tutorial, however unrealistic, allowing the player, as Green Arrow, to wallop Superman something fierce. GA beats Supes so hard he probably went home to foster momma for a new pair of shorts (which he is sadly lacking here – the real Superman wears his undies outside his pants, period).
Once the tutorial ends, I got to play for real, and was introduced to the true reality of the game. Nobody, absolutely nobody, just stands there like tutorial Superman and let’s you hit them. I learned this very very quickly as first Sinestro, and then a very nasty version of Solomon Grundy, took turns taking my ass to school.
The game is similar to Avengers Initiative, also on the iPhone, but with more fun characters and backgrounds, has more characters than the Injustice demo for PS3, and should sate most of our appetites ’til the real thing comes out. I dug this.
Okay, zombies are hot right now, and The Walking Dead, whether you’re talking the comics or the TV series, is really really hot. So you knew sooner it later there’d be a videogame. This one is probably not the first, but this demo for the PS3 is the first one I’ve had access to.
It starts with Episode One : A New Day. You play Lee, a limping survivor of the zombie apocalypse as you explore the new world left behind for The Walking Dead. As you move forward, you meet and save a little girl named Clementine. You move through the scenario, guided, if you wish, by hints on how to play the game. This was good for me, the controller handicapped non-gamer, and in this way, I was pretty good at this. See what just a little help and a nudge in the right direction can do?
Some research on the magical Internet shows your player character is actually Lee Everett, apparently a college professor and a, believe it or not, convicted murderer. His backstory unfolds through the course of the game. Lee comes home from work and finds his wife in bed with another man. Lee kills him, is tried for murder, and on his way to prison, an accident frees him in the midst of the zombie apocalypse happening around him.
Brought to life by voice actor David Fennoy, Lee Everett has been celebrated in the world of videogames as a very human character, both sympathetic in the game story and still reflective of the player’s actions and motivations. A unique character in the gaming arena. This was the first time I experienced gameplay like this in a game I could actually play, I was impressed.
Gameplay is set solidly in the Walking Dead universe, and continues that way episodically, literally. There are a total of five episodes and three characters from the comics/TV series appear. It’s what is known as a point and click game (see, I am learning something), but focuses more on character development than the usual puzzle solving tactics. The writer in me loves this aspect.
I really dig this game, both for its innovation and for its handholding instruction. Maybe if Sleeping Dogs or Saints Row were more new gamer friendly, I’d like them this much too.